![]() Sadly, this control scheme does not extend to summons, whom you cannot assume direct command of and you’ll still have to Order about (via context menu or hotbar shortcuts). The caveat here is that whenever you enter a new map or engage in conversation, you’ll revert to only having your leader selected, so remember to re-select the group afterwards. mouse button), so that you can quickly swap between ordering your current leader or your entire party, and you’ll get used to it faster than you think. ![]() ![]() This is also why you want to have Toggle Group Selection on an easily accessible keybind (e.g. It’s also worth pointing out that, even in Puppet Mode, your characters will still automatically move on to fresh nearby targets once the battle is joined, so you don’t have to micromanage each and every trash encounter. Oh, and ignore Character mode altogether.Īs for controlling your party, Puppet Mode gives you the reins entirely and you can forget about context menu orders and AI behaviours for your companions - they’ll move where you tell ‘em and attack what you tell ‘em and that’s it. The latter would be a better Infinity Engine stand-in, but its range from the party is too close for comfort and you’ve got an elevation bug to contend with as well. So how does this work? The Exploration camera’s going to be your main perspective and you’ll be using it for upwards of 70% of the time, both for movement and trash mobs, and you’ll be switching to the Strategy camera for more challenging encounters.
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